20 |
18-Dec-2010 12:58 |
Changed escaping, so players can't escape after the first clash (made it too easy). |
19 |
14-Dec-2010 08:51 |
Cleaned up evolution code. |
18 |
14-Dec-2010 07:36 |
Fixed up levelling to display amount added. Added very basic stats screen. |
17 |
14-Dec-2010 05:09 |
Shop now uses arrows rather than numbers. Coins from explosions now relate to amount of gold carried. |
16 |
14-Dec-2010 04:10 |
Added retreat option (hit "X"). |
15 |
14-Dec-2010 03:58 |
Moved health bar from battle screen to main map screen. Timer now goes red when < 5 seconds remaining. |
14 |
14-Dec-2010 03:46 |
Gameplay tweaks + code cleanup. Added start of level up screen. Timer now pauses when a battle is won. |
13 |
13-Dec-2010 01:28 |
A little bit of code cleanup and some balance changes. |
12 |
12-Dec-2010 07:40 |
Fixed bug / missing functionality for changing body sprite. |
10 |
12-Dec-2010 05:11 |
Final commit before submission. |
9 |
12-Dec-2010 01:02 |
A few testing pieces left, but almost a full game. |
8 |
12-Dec-2010 09:50 |
Almost a full game loop. Can attack enemies at random, and they will asplode into coins on defeat. |
7 |
12-Dec-2010 12:14 |
Battle animation now working. Awful particle code (not visible yet). Some basic sounds to the battle, and very basic HP stuff. Almost playable! |
6 |
11-Dec-2010 09:50 |
Very basic battle overlay. |
5 |
11-Dec-2010 08:28 |
Updated some resources, and moved others around. Main sprite now rendered in two parts, so head and body can be changed. |
4 |
11-Dec-2010 04:18 |
Added collision detection, updated map and removed (some) of the base character's clothes. |
3 |
11-Dec-2010 02:50 |
Added empty menu overlay. |
2 |
11-Dec-2010 02:08 |
Removed unrequired dir. |
1 |
11-Dec-2010 01:56 |
Initial import. |